2D Space & Sprites
Incari now has two distinct working spaces: 3D and 2D. Use the new 2D Space to create 2D Objects such as Sprites, Images, and Text that do not need Z-axis coordinates.
In Version 2021.3, you can now create 3D Primitives. Primitives are three-dimensional geometric shapes that can be used as the building blocks for creating complex geometric objects. These new primitives include a cube, cylinder, dome, plane, sphere, spring, and torus.
Directional Lights can now be added to 3D scenes. Use directional lights to illuminate your scene as if it is lit by a distant light source.
Normal Maps can now be used in Incari to add texture and surface details to 3D objects without using more polygons.
The new Profiler tool can help you identify the resources being used in any project, all from directly within Incari.